I don’t think I have seen a better visual illustration of why design teams find it so hard to create a User Interface that accommodates the German language well.
That’s always a rather surprising comparison. I can offer the 7th Harry Potter in English and German as well. Those freakin’ long German words! pic.twitter.com/mE99Hw02sB
— Simon in der Trollhöhle (@trollhohle) November 6, 2018
The post Why localising video games into German is so hard appeared first on Gamesbrief.
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